package com.ngovanhau.justsort.model;

import android.graphics.Point;

public class LevelSetting {
	public final static Point[] SizeLevel = { new Point(0, 0),// 0
			new Point(3, 3), // 1
			new Point(3, 4), // 2
			new Point(4, 3), // 3
			new Point(3, 5), // 4
			new Point(5, 3), // 5

			new Point(4, 4), // 6
			new Point(3, 6), // 7
			new Point(6, 3), // 8
			new Point(4, 5), // 9
			new Point(5, 4), // 10
			new Point(3, 7), // 11
			new Point(7, 3), // 12
			new Point(4, 6), // 13
			new Point(6, 4), // 14

			new Point(5, 5), // 15
			new Point(4, 7), // 16
			new Point(7, 4), // 17
			new Point(5, 6), // 18
			new Point(6, 5), // 19
			new Point(5, 7), // 20
			new Point(7, 5), // 21

			new Point(6, 6), // 22
			new Point(6, 7), // 23
			new Point(7, 6), // 24

			new Point(7, 7), //25
			
			new Point(5, 5)};// 26
	
	public final static int[] TimeoutMoveLevelArray = {
		0, 5, 8, 11, 14, 17, 20, 23
	};

	public final static int[] TimeoutLevelArray={
		0, 36, 48, 50, 62, 74, 86, 98
	};
	
	public static int currentLevel = 1;
	public static int currentType = 1;
	public static int unlockType = 1;
	public static int maxLevel = 6;
	public static int[] sizeLevel = { 5, 9, 7, 3, 1, 1};
	public static int sumLevel = 26;
	
	public static int rowLevel = 3;
	public static int columnLevel = 3;

	public static int timeMinLevel = 0;
	
	public static int TimeOutCurrentLevel = 36;
	public static int TimeOutMoveCurrentLevel = 250;
}
